POWER_ACTION

//0x4 bytes (sizeof) enum POWER_ACTION { PowerActionNone = 0, PowerActionReserved = 1, PowerActionSleep = 2, PowerActionHibernate = 3, PowerActionShutdown = 4, PowerActionShutdownReset = 5, PowerActionShutdownOff = 6, PowerActionWarmEject = 7, PowerActionDisplayOff = 8 };